July 7, 2009

Textures!

Posted in Uncategorized tagged , , , , , , , , , , , , at 12:06 am by sagito

After a long, long day of work, I’m proud to announce that the Conspiracy Engine now feature textures (finally)! Well, textures do not use to be such a pain, why did it took so long this time? The answer is quite simple… When exporting the object data, 3D Studio Max exports the (X,Y,Z) vertex data and the (U, V, W) texture coordinate data. However, I was surprised to see that I had 8 vertices in my object and 12 sets of texture coordinates… Well, this made sense, because a vertex shared between edges may hava different texture coordinates along each face!

The problem is that 3DS does not keep any kind of relation between one vertex and its texture coordinates. So, we must first ask the face which vertices and which texture coordinates it uses and only then attempt to relate both these kinds of vertices. I could have done this the easy way by just ignoring repetitions of vertices and letting DirectX handle the optimizations. Of course that I chose not to…

So, I had to create two auxiliar data structures to aid me: An Hash Table (with customizable rehashing) and a Pair. With the Hash Table I was now able to set keys for each vertex individually, thereby removing repeated indices and vertices with ease! The Pair was just a helper utility that I used to handle some data more easily. However, I think that these structures will prove worthy in the future, as they did now! ๐Ÿ˜€

Well, here is the actual result from all this work:

textured

Tomorrow I will be working with collisions, although that should be a pretty simple matter to handle… ๐Ÿ˜‰ As promised, I will be keeping you posted!

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: