July 5, 2009

Conspiracy Engine First Render!

Posted in Computer Graphics tagged , , , , , , , , , , , , , , at 12:23 am by sagito

And finally, here it is! The Conspiracy Engine first rendered screenshot! Well, it consists of a single teapot lit by diffuse and ambient lighting using Gouraud shading, some text on the screen, one camera (so far), and two lights (one ambient and a point light). It is not something amazing, but this is only the first nice render screen of this engine! And what is most impressive is that this is not a standard DirectX teapot, but a 3DS Max exported teapot, which was loaded using my 3DS Exporter and Importer, presented below. I changed the code a bit to support materials and textures and also to optimize it a bit… Please note that the normals are still not being saved directly, so the lighting can look a bit awkward…

Here is the screenshot of my new engine:

Conspiracy First ShotConspiracy First Shot

Feel free to comment! 😀